ncverilog: 05.30-s005: (c) Copyright 1995-2004 Cadence Design Systems, Inc. Recompiling... reason: file './anim_proc.v' is newer than expected. expected: Tue Aug 30 12:33:07 2005 actual: Wed Aug 31 15:02:39 2005 file: anim_proc.v module worklib.animated_processor:v errors: 0, warnings: 0 module worklib.animated_processor_tb:v errors: 0, warnings: 0 Caching library 'worklib' ....... Done Elaborating the design hierarchy: Building instance overlay tables: .................... Done Generating native compiled code: worklib.animated_processor:v <0x611fc80f> streams: 44, words: 19876 worklib.animated_processor_tb:v <0x7a776160> streams: 17, words: 6970 Loading native compiled code: .................... Done Building instance specific data structures. Design hierarchy summary: Instances Unique Modules: 2 2 Registers: 28 28 Scalar wires: 3 - Vectored wires: 3 - Always blocks: 4 4 Initial blocks: 4 4 Cont. assignments: 3 3 Pseudo assignments: 2 2 Writing initial simulation snapshot: worklib.animated_processor_tb:v Loading snapshot worklib.animated_processor_tb:v .................... Done ncsim> source /home/terechko/.caddata/cadence_ius/tools/inca/files/ncsimrc ncsim> run CLK PC COMMAND OUTPUT DRINK_STATE TALK_STATE SLEEP_STATE SEX_STATE ------------------------------------------------------------------------------------------------- 01: x x mutter x x x x 02: 0 getborn mutter sober listen drowsy dont care 03: 1 die mutter sober listen awake dont care 04: 2 resurrect mutter sober listen drowsy dont care 05: 3 die invent sober laugh awake excited 06: 4 bore mutter sober listen drowsy dont care 07: 5 bore mutter sober listen drowsy dont care 08: 6 bore mutter sober listen drowsy dont care 09: 7 bore mutter sober listen drowsy dont care 10: 8 bore mutter sober listen drowsy dont care 11: 9 bore mutter sober listen drowsy dont care 12: a bore mutter sober listen drowsy dont care 13: b bore mutter sober listen drowsy dont care 14: c bore mutter sober listen drowsy dont care 15: d bore mutter sober listen drowsy dont care Simulation complete via $finish(1) at time 160 NS + 0 ./anim_proc.v:557 #(`ART_MEM_SZ*`ART_PERIOD) $finish; // finish the simulation ncsim> exit